Elephant Statue of Disaster
EARTH 3

Elephant Statue of Disaster

  • ATK:
  • 1500

  • DEF:
  • 0

  • View:
  • 1042




When this card is sent from your hand to your Graveyard by an opponent's card effect: Inflict 2000 damage to your opponent.




 
 
AI Power Analysis
UtilityConfidence: Medium
43± 8/ 100
Power Score
Intrinsic 42
Deck 43

Elephant Statue of Disaster — Power Evaluation

Final Score: 43 ± 8 · Confidence: Medium

  • Intrinsic: 42 · Deck: 43 · Meta: provisional
  • Primary role: Utility · Secondary: Material body

Why it scores here

The card's only effect is 2000 damage, triggered when an opponent's card effect sends it from hand to the Graveyard. It converts that trigger into damage, not into board, card advantage, or negation, so it earns little on conversion or resource axes. The Level 3 EARTH Rock body is generic enough to score moderately on material and accessibility, and the 2-copy, no-garnet footprint keeps deckbuilding cost low. Its 1500 ATK earns nothing on its own, and the consistent staple co-occurrence in its 11 decks confirms it is played, not that it is strong.

Axis scores

Axis Score Evidence
Accessibility 45 Present at 2 copies in all 11 sampled decks across 3 archetypes, but no searcher, starter or search stats are supplied to show how reliably it reaches the field (observed for inclusion, inferred for reliability).
Combo & Conversion 20 Text says it inflicts 2000 damage and does not add a body or board; with zero recorded combo appearances, conversion rests on card text alone (verified).
Resource Economy 15 No draw, search, recursion or card advantage in the text; the effect is damage only (verified).
Effect & Interaction 30 Punishes opponent card effects that send it from hand, but does not negate or remove anything, and needs the opponent to make that play (verified for text, inferred for impact).
Material Utility 45 Level 3 EARTH Rock non-tuner is a generic material body by stats; no combo or deck evidence shows it being used as material (inferred).
Resilience & Flexibility 35 Its single effect works only from hand and only off opponent actions, so it is narrow across zones and turns (verified text, inferred impact).
Deck-Building Efficiency 60 Two copies in every sampled deck, no garnet or lock text, and no self-restriction in the text (verified).

Calculation

Weight profile: 0.7 Utility + 0.3 Material body. Intrinsic ≈ 42, Deck ≈ 43, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Included at 2 copies in every sampled deck, so it has a live slot in 3 archetypes
  • Generic Level 3 EARTH Rock body that can serve as material
  • Low deckbuilding cost with no garnet or lock text

Weaknesses

  • Only triggers when an opponent's card effect sends it from hand to the Graveyard
  • Deals damage and does not negate, remove, draw or build a board
  • Zero recorded combo appearances, so no observed conversion evidence
  • 1500 ATK earns nothing on its own

Counters / choke points

  • An opponent who never sends it from hand by card effect, so the damage never triggers
  • Any line that leaves it in hand without the opponent's hand-to-Graveyard effect

Best use

Utility. Decks: Gravekeeper's, Nephthys, Black Luster Soldier. Suggested copies: 2.

Evidence & gaps

  • Verified: Level 3 EARTH Rock Effect Monster, 1500 ATK, no archetype (card text); Effect: when sent from hand to the Graveyard by an opponent's card effect, inflict 2000 damage to the opponent (card text); Present in 11 of 11 sampled decks at 2 copies each (deck stat); Zero combo appearances and no guides (combo and guide stat)
  • Observed: Used in 3 archetypes: Gravekeeper's 63.6%, Nephthys 18.2%, Black Luster Soldier 18.2% (deck stat); Single gameplay type in the sample (deck stat)
  • Inferred: Primary role is Utility because the effect is reactive damage, not negation or board building (text-based role call); Material value comes from its Level 3 EARTH Rock stats (text-based); Co-occurring staples such as Pot of Greed and Mirror Force reflect the deck sample, not card-specific synergy (causal caution, guardrail 3)
  • Data gaps: no combos supplied; combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard); archetype inclusion inferred from the 11-deck sample only no searcher or starter stats; accessibility is inferred from inclusion no rulings supplied for how opponent effects that send a card from hand are classified











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